LAIKAGame StudiosDevlogs ↗

Laika Game Studios · Independent · Shipping in public · Building since January 2025

We build worlds that remember you.

Three games in development from a small team, shown as they're made. Scroll to travel through them.

See the three games ↓

01Build R1 · In development

Aftercode

Top-down atmospheric terraforming

Restore a dying world. Broadcast Earth.

Build the automation, defend through the storms, replenish the biomes. When the world is ready, send the signal.

  • Solo or 4-player co-op
  • Terraform · Build · Defend
  • Biome restoration
Aftercode gameplay: a teal restoration band spreading across an orange terraform zone, with power pylons and an air purifier.
Gameplay capture · Build R1 · Day 2

In the world: the ground regreens as you arrive, and stays restored.

02Pre-alpha

Open Hours

Wholesome competitive shooter

A town that remembers how you actually played.

Two short modes out of one persistent town. The NPCs bring up your last match — by name, by playstyle, by score.

  • Arena · 4v4 · 5–8 min
  • Deep Dive · 4-player co-op · 20–30 min
  • Killcam on every death
Open Hours playtest: first-person view in a greybox arena, a machine gun firing a yellow tracer at an opponent.
Devlog / Playtest 1 · Pre-alpha

In the world: move across the square. The town keeps your trail.

03Closed beta

Untitled Co-Op Build

Sci-fi co-op automation · ARG

Build vast industrial complexes. Uncover the mysteries of an alternate reality.

Team up with 4–10 players to manage interstellar supply chains, with ARG layers hidden in the systems themselves.

  • 4–10 players
  • Steam Early Access target: 2025
  • 50+ alpha signups

No public footage yet. It is in closed beta.

In the world: the line passes each crate from machine to machine.

We'd rather ship something honest than something impressive.

How we build

01

Systems over scripts.

Our worlds run on real logic — power, weather, automation — not scripted set-pieces.

02

Skill is the ceiling.

Gear amplifies skilled play; it doesn't replace it.

03

Shipping in public.

Every build goes out as a devlog first: real captures, real playtests, pre-alpha and all.

Build log

What shipped, what's next.

  • ShippedOpen HoursTier-3 bartender dialogue
  • ShippedOpen HoursServer-authoritative weapons
  • In developmentAftercodeBuild R1 — terraform, build, defend
  • Closed betaUntitled Co-Op BuildLarger player groups, multiplayer stability
  • PlannedUntitled Co-Op BuildSteam Early Access launch

Come watch it get built.

Every build goes out as a devlog first — real captures, real playtests.

Watch the devlogs ↗