LAIKAGame Studios

Building since January 2025

We build worlds that remember you.

One developer — plus collaborators when a build needs them — making three games: a co-op frontier RTS on Laika’s world, a first-person co-op recovery game, and a game we haven’t said anything about yet. None of them are out yet; all are headed for Steam.

01Working title · In planning

Novaya

Co-op frontier RTS

Push the frontier. The planet pushes back.

A co-op RTS in daylight on Laika’s world. One base, two to four of you, a map that resists. Claim ground by lighting it. Hold it or lose it. Reach the Signal.

In planning — nothing to show yet.

Phases0/12 shipped · 0%
Detail
2–4 players, one shared base · Territory is power · 40-minute matches
Built on
Unity 6 · URP · Netcode for GameObjects · Unity Multiplayer Services

No build exists yet. Phase 0 is the gate. It will turn up in the devlogs first.

02In design

Recovery Truck

First-person co-op industrial recovery

You can only go as far as the signal reaches.

One to four players drop onto a plant that is already failing, work a contract against a seizure clock, and extract. Past the edge of the signal you send a unit you have already argued with, and find out what it decided when it comes back into range.

In design — nothing to show yet.

Detail
1–4 players · Relay chain mechanics · Seeded deterministic simulation
Built on
three.js · Vite · TypeScript

No playable build yet. It will turn up in the devlogs first.

03Announced · No public details yet

Laikattd

TBA

In development at Laika Game Studios. Nothing has been said about it publicly yet — the reveal, the Steam page and the first playable build all land with the community before they land anywhere else.

Reveal pending

Nothing to play yet. It will turn up in the devlogs first.

When the sun comes up

None of these are out yet.

So the list is the point: playtest invites while there are places left, and the first word when there is something to play.

  • Devlog every fortnight
  • Playtest invitations

How we build

We'd rather ship something honest than something impressive.

Systems over scripts.

Our worlds run on real logic — power, weather, automation — not scripted set-pieces.

Skill is the ceiling.

Gear amplifies skilled play; it doesn't replace it.

Shipping in public.

Builds go out as devlogs: real captures, real playtests, pre-alpha and all.

See it workingOne developer. A team of AIs. A fleet of home PCs.Follow one player's idea through the whole loop, from a spoken report to a tested build, in an interactive 3D walkthrough.How it's made →

Build log

What we're building right now.

  • In planningNovaya · −1The kit

Read from · 14 Nov 2026

LAIKA
Game StudiosIndependent · Shipping in public

Come watch it get built.

The first devlog goes out when there is a build worth showing. The list hears first.

Get playtest invites