In design
Recovery Truck
First-person co-op industrial recovery
You can only go as far as the signal reaches.
One to four players drop onto a plant that is already failing, work a contract against a seizure clock, and extract. Past the edge of the signal you send a unit you have already argued with, and find out what it decided when it comes back into range.
In design — nothing to show yet.
- Detail
- 1–4 players · Relay chain mechanics · Seeded deterministic simulation
- Built on
- three.js · Vite · TypeScript
- Where it is
- No playable build yet. It will turn up in the devlogs first.